#pragma once
#include <vector>
#include "Fatworm.h"

class ShipGroup
{
public:
	vector<int> ships;
	vector<int> enemyShips;
public:
	ShipGroup(int x);
	~ShipGroup(void);

	void updateInfo(void);

	float dis(ShipGroup x);
	float dis(Fatworm x);
	void merge(ShipGroup x);
	bool findEnemy(void);
	void attack(void);

	unsigned int size(void);
};
